Sunday, January 13, 2013

Review- House of The Dead: Overkill


 

My friend Paul and I have been hitting the Wii hard lately. Specifically, the wealth of arcade shooters that are available on the system. It's been a costly addiction but honestly, some of the most good, wholesome fun I've had playing video games in quite some time. Screw online multiplayer. A couple friends on the couch is a where it's at. There's a certain magic in the simple act of pointing at things to make them die as you scarf pizza and guzzle beer, all the while performing the delicate balancing act of co-operation, rationing ammunition, health and upgrades.
Of the games that we have played so far, House of The Dead Overkill is the clear winner. While it might be an entirely different experience solo (and I wouldn't recommend that you play any shooter solo, really), It's a gory, funny, kitschy, rollicking good time when you are playing with friends. You will scream at the TV and at each other and love every minute of it.
This game is essentially the closest any game has come to being an all-out homage to the film Grindhouse, even going so far as to copy and paste it's opening stripper cinematic. Throughout the game, there are the same gag tactics deployed as it the Tarantino/Rodriguez masterpiece, including over abundance if film grain, blatant over the top profanity and violence, missing reels, cheesy title cards, off the wall music selection and characters that seem ripped out of some lame 80's cop movie. All of this created an aesthetic that is engrossing, singular, and very entertaining. Unlike the previous House of the Dead games, where the presentation seemed like it was trying to be serious and failing miserably, Overkill know exactly what it is and plays to its strengths.
It's easy to make it through the entire game in one sitting, as with all House of the Dead games although this one is considerably longer than the arcade iterations. It's constructed in a more paced and thoughtful way than the others because It wasn't built with the intention of swindling quarters out of people, rather giving them an entertaining movie-length ride. And on that level, it succeeds marvelously. The only gripe is that it doesn't seem as tight, responsive or demanding as say, House of the Dead 2, a game that is tough as nails and not bashful about taking you for all your'e worth. Overkill is a hell of a ride though, and should not be missed by anyone who likes to play games on the couch with friends, perhaps the best way to digest any form of entertainment.

7.5 / 10

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